Dec 05, 2006, 04:10 AM // 04:10
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#1
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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New HA Map Suggestions
Everyone's been asking for Anet to add new maps to HA. We're tired of the same three objectives and stale looking maps after almost 2 years of grinding through them. Here are a few suggestions for new objectives.
Death Penalty Battle
This might wind up being one of the longer maps in HA. It would basically like a gvg, except without a Guild Lord.- Each player resurrects at their res shrine every minute. Characters with 30% DP or more do not res. (They may be ressed via skills)
- Relics would be available to give morale boosts of 10%. The relics would work like they do in current relic maps.
- A team loses when all its players are dead.
CTF Classic
Basically this would be a 10 minute relic run where you need to have your relic/flag at your base in order to cap.
Speed Battle
In order to reduce the number of holding builds getting to halls, I created this objective.- Map length starts at 4 minutes.
- Every 30 seconds, all players get an additional -1 health degen. Every minute, all players get an additional -1 energy degen.
- Each death scores the enemy team 1 point (like The Crag in RA). The team with the least deaths at the end of the match wins.
- After the timer runs out, if both teams are tied, the environment effect continues unti la team has more points than the other.
Holding builds like Mystic Wrath spike and Para-spirits-monks would not be able to stand the constant pressure of enemy teams plus the environment effects, and would not be able to achieve enough kills to win.
Tell me what you think.
~Shard
Last edited by shardfenix; Dec 05, 2006 at 04:17 AM // 04:17..
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Dec 29, 2006, 12:52 PM // 12:52
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#2
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Jungle Guide
Join Date: Apr 2006
Guild: Creating guild
Profession: Mo/
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most kills too in a 8 vs 8 vs 8 gets rid of those stupid holding builds.
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Dec 29, 2006, 01:09 PM // 13:09
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#3
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Lion's Arch Merchant
Join Date: Apr 2006
Profession: W/
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I'd like to see a multi-relic run along the lines of the snowball fight.
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Dec 29, 2006, 01:23 PM // 13:23
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#4
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Lion's Arch Merchant
Join Date: Nov 2006
Location: Belgium
Guild: Forgot the Ghostlyyyyy
Profession: R/
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Quote:
Originally Posted by nightwatchman
I'd like to see a multi-relic run along the lines of the snowball fight.
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Yeah that would be fun, especialy if u can make your own team
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Dec 29, 2006, 01:28 PM // 13:28
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#5
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Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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I think the death penalty map is pretty dodgy, and the games would end up being very very long, though I like the other two maps.
/signed
Anything different from what we have right now is an improvement imo.
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